Searched refs:isSpillSlotObjectIndex (Results 1 – 8 of 8) sorted by relevance
75 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
370 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()395 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()
446 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()517 (TII->isLoadFromStackSlot(*MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
2152 if (MFI.isSpillSlotObjectIndex( in getSpillSlotSize()2164 if (MFI.isSpillSlotObjectIndex(FI)) in getSpillSize()2183 if (MFI.isSpillSlotObjectIndex(FI)) in getRestoreSize()
3177 return MFI.isSpillSlotObjectIndex( in reportNumberOfSplillsReloads()3182 if (TII->isLoadFromStackSlot(MI, FI) && MFI.isSpillSlotObjectIndex(FI)) in reportNumberOfSplillsReloads()3188 MFI.isSpillSlotObjectIndex(FI)) in reportNumberOfSplillsReloads()
154 if (!FrameInfo.isSpillSlotObjectIndex(OI)) in SIMachineFunctionInfo()330 assert(ST.hasMAIInsts() && FrameInfo.isSpillSlotObjectIndex(FI)); in allocateVGPRSpillToAGPR()
687 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
1369 if (!MFI.isSpillSlotObjectIndex(i) || MFI.isDeadObjectIndex(i)) in processFunctionBeforeFrameFinalized()