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Searched refs:isTextureable (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/
DGrContextThreadSafeProxy.cpp54 bool isMipMapped, bool willUseGLFBO0, bool isTextureable, in createCharacterization() argument
62 SkASSERT(isTextureable || !isMipMapped); in createCharacterization()
98 if (willUseGLFBO0 && isTextureable) { in createCharacterization()
102 if (isTextureable && !fCaps->isFormatTexturable(backendFormat, backendFormat.textureType())) { in createCharacterization()
108 (isTextureable || isMipMapped || willUseGLFBO0 || vkRTSupportsInputAttachment)) { in createCharacterization()
131 SkSurfaceCharacterization::Textureable(isTextureable), in createCharacterization()
/third_party/skia/include/core/
DSkSurfaceCharacterization.h103 bool isTextureable() const { return Textureable::kYes == fIsTextureable; } in isTextureable() function
135 Textureable isTextureable, in SkSurfaceCharacterization() argument
148 , fIsTextureable(isTextureable) in SkSurfaceCharacterization()
168 Textureable isTextureable, in set() argument
186 fIsTextureable = isTextureable; in set()
248 bool isTextureable() const { return false; } in isTextureable() function
/third_party/skia/src/core/
DSkDeferredDisplayListRecorder.cpp82 fCharacterization.isTextureable()) { in init()
102 fCharacterization.isTextureable() || in init()
118 fCharacterization.isTextureable()) { in init()
130 if (fCharacterization.isTextureable()) { in init()
/third_party/skia/include/gpu/
DGrContextThreadSafeProxy.h94 bool isTextureable = true,
/third_party/skia/src/image/
DSkSurface_Gpu.cpp339 if (characterization.isTextureable()) { in onIsCompatible()
658 bool isTextureable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE); in MakeFromAHardwareBuffer() local
668 if (isTextureable) { in MakeFromAHardwareBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DImage.cpp204 bool ExternalImageSibling::isTextureable(const gl::Context *context) const in isTextureable() function in egl::ExternalImageSibling
399 return rx::GetAs<ExternalImageSibling>(mState.source)->isTextureable(context); in isTexturable()
DImage.h102 bool isTextureable(const gl::Context *context) const;
/third_party/skia/src/gpu/vk/
DGrVkSecondaryCBDrawContext.cpp150 if (characterization.isTextureable()) { in isCompatible()
/third_party/skia/tests/
DDeferredDisplayListTest.cpp931 bool isTextureable, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
943 willUseGLFBO0, isTextureable, prot, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()