Searched refs:is_bound_ (Results 1 – 4 of 4) sorted by relevance
116 is_bound_(false), in LocationBase()128 is_bound_(false), in LocationBase()141 is_bound_(true), in LocationBase()196 bool IsBound() const { return is_bound_; } in IsBound()206 VIXL_ASSERT(!is_bound_); in SetLocation()214 VIXL_ASSERT(!is_bound_); in MarkBound()216 is_bound_ = true; in MarkBound()240 bool is_bound_; variable
86 explicit BytecodeLabels(Zone* zone) : labels_(zone), is_bound_(false) {} in BytecodeLabels()96 is_bound_, in is_bound()100 return is_bound_; in is_bound()107 bool is_bound_; variable
21 DCHECK(!is_bound_); in Bind()22 is_bound_ = true; in Bind()
175 is_bound_ = true; in SetBound()177 bool IsBound() const { return is_bound_; } in IsBound()183 bool is_bound_ = false; variable