/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_texture.c | 95 if (src->nr_samples > 1 || ((struct si_texture *)src)->is_depth) { in si_copy_to_staging_texture() 113 if (dst->nr_samples > 1 || ((struct si_texture *)dst)->is_depth) { in si_copy_from_staging_texture() 179 bool is_depth, is_stencil; in si_init_surface() local 184 is_depth = util_format_has_depth(desc); in si_init_surface() 194 if (!is_flushed_depth && is_depth) { in si_init_surface() 369 return !tex->is_depth && in si_can_disable_dcc() 522 assert(!tex->is_depth); in si_reallocate_texture_inplace() 688 if (resource->nr_samples > 1 || tex->is_depth) { in si_texture_get_handle() 725 (usage & PIPE_HANDLE_USAGE_SHADER_WRITE && !tex->is_depth && tex->surface.meta_offset) || in si_texture_get_handle() 737 (tex->cmask_buffer || (!tex->is_depth && tex->surface.meta_offset))) { in si_texture_get_handle() [all …]
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D | si_descriptors.c | 228 if (resource->target != PIPE_BUFFER && tex->is_depth && in si_sampler_view_add_buffer() 295 if (tex->is_depth && !si_can_sample_zs(tex, is_stencil)) { in si_set_mutable_tex_desc_fields() 358 if (!tex->is_depth && tex->surface.meta_offset) in si_set_mutable_tex_desc_fields() 376 if (tex->is_depth && tex->buffer.b.b.nr_samples >= 2) in si_set_mutable_tex_desc_fields() 408 if (!tex->is_depth && tex->surface.meta_offset) in si_set_mutable_tex_desc_fields() 490 if (tex->is_depth) in color_needs_decompression() 555 if (tex->is_depth) { in si_set_sampler_views() 774 assert(!tex->is_depth); in si_set_shader_image_desc() 976 assert(!tex->is_depth); in si_update_ps_colorbuf0_slot()
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D | si_blit.c | 1269 sctx->generate_mipmap_for_depth = stex->is_depth; in si_generate_mipmap() 1288 if (!tex->is_depth && (tex->cmask_buffer || vi_dcc_enabled(tex, 0))) { in si_flush_resource() 1310 assert(!tex->is_depth); in si_decompress_dcc()
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D | si_pipe.h | 414 bool is_depth : 1; member 1670 return !tex->is_depth && tex->surface.meta_offset && level < tex->surface.num_meta_levels; in vi_dcc_enabled() 1849 if (!tex->is_depth || !tex->surface.meta_offset) in si_htile_enabled()
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D | si_state.c | 687 if (tex->is_depth && in si_check_blend_dst_sampler_noop() 2500 unsigned ntype, bool is_depth) in si_choose_spi_color_formats() argument 2504 ac_choose_spi_color_formats(format, swap, ntype, is_depth, true, &formats); in si_choose_spi_color_formats() 2689 si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth); in si_initialize_color_surface() 3361 if (!tex->is_depth && tex->surface.meta_offset) in si_emit_framebuffer_state() 4574 if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) { in si_create_sampler_view()
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D | si_clear.c | 1320 if (stex->is_depth) { in si_clear_texture()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_texture.c | 70 if (rsrc->is_depth || rdst->is_depth) in r600_prepare_for_dma_blit() 209 bool is_depth, is_stencil; in r600_init_surface() local 213 is_depth = util_format_has_depth(desc); in r600_init_surface() 224 if (!is_flushed_depth && is_depth) { in r600_init_surface() 436 assert(!rtex->is_depth); in r600_reallocate_texture_inplace() 491 if (resource->nr_samples > 1 || rtex->is_depth) in r600_texture_get_handle() 916 rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); in r600_texture_create_object() 925 …rtex->non_disp_tiling = rtex->is_depth && rtex->surface.u.legacy.level[0].mode >= RADEON_SURF_MODE… in r600_texture_create_object() 929 if (rtex->is_depth) { in r600_texture_create_object() 1268 assert(!rtex->is_depth); in r600_texture_invalidate_storage() [all …]
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D | r600_pipe_common.h | 202 bool is_depth; member
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D | r600_blit.c | 965 if (!rtex->is_depth && rtex->cmask.size) { in r600_flush_resource()
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D | r600_state.c | 716 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) { in r600_create_sampler_view_custom()
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D | evergreen_state.c | 860 if (tmp->is_depth) { in evergreen_fill_tex_resource_words()
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/third_party/mesa3d/src/amd/common/ |
D | ac_shader_util.h | 115 bool is_depth, bool use_rbplus,
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D | ac_shader_util.c | 532 bool is_depth, bool use_rbplus, in ac_choose_spi_color_formats() argument 648 if (is_depth) in ac_choose_spi_color_formats()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_job.c | 284 bool is_depth, bool is_write) in vc4_submit_setup_rcl_surface() argument 296 if (is_depth) { in vc4_submit_setup_rcl_surface()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_signature.c | 131 bool is_depth = is_depth_output(info->kind); in get_additional_semantic_info() local 151 } else if (is_depth || in get_additional_semantic_info()
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/third_party/mesa3d/docs/relnotes/ |
D | 11.1.3.rst | 64 \`tex->is_depth && !tex->is_flushing_texture' failed.
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D | 11.2.0.rst | 297 \`tex->is_depth && !tex->is_flushing_texture' failed.
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D | 12.0.0.rst | 146 \`tex->is_depth && !tex->is_flushing_texture' failed.
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.c | 2282 bool is_depth; in util_blitter_generate_mipmap() local 2297 is_depth = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS; in util_blitter_generate_mipmap() 2308 if (is_depth) { in util_blitter_generate_mipmap() 2364 &srcbox, is_depth, false, false, 0); in util_blitter_generate_mipmap()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_image.c | 588 bool is_depth, is_stencil; in radv_get_surface_flags() local 590 is_depth = util_format_has_depth(desc); in radv_get_surface_flags() 618 if (is_depth) { in radv_get_surface_flags()
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/third_party/mesa3d/src/imagination/vulkan/ |
D | pvr_cmd_buffer.c | 2233 bool is_depth; in pvr_perform_start_of_render_attachment_clear() local 2240 is_depth = vk_format_has_depth(pass->attachments[view_idx].vk_format); in pvr_perform_start_of_render_attachment_clear() 2250 if (!((is_depth && depth_clear) || (is_stencil && stencil_clear))) in pvr_perform_start_of_render_attachment_clear()
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