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Searched refs:is_gl_identifier (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dopt_dead_builtin_variables.cpp55 if (!is_gl_identifier(var->name)) in optimize_dead_builtin_variables()
Dgl_nir_opt_dead_builtin_varyings.c99 is_gl_identifier(const char *s) in is_gl_identifier() function
109 if (!glsl_type_is_array(var->type) || !is_gl_identifier(var->name)) in gather_info_on_varying_deref()
Dgl_nir_linker.c198 is_gl_identifier(const char *s) in is_gl_identifier() function
279 is_gl_identifier(in->name) || in create_shader_variable()
Dgl_nir_link_uniforms.c53 is_gl_identifier(const char *s) in is_gl_identifier() function
1499 uniform->builtin = is_gl_identifier(uniform->name.string); in nir_link_uniform()
1523 if (!is_gl_identifier(uniform->name.string) && !uniform->is_shader_storage && in nir_link_uniform()
Dlink_varyings.cpp110 } else if (!output->type->is_array() || !is_gl_identifier(output->name)) { in cross_validate_types_and_qualifiers()
Dast_function.cpp318 !is_gl_identifier(var->name)) { in verify_parameter_modes()
348 !is_gl_identifier(var->name)) { in verify_parameter_modes()
Dgl_nir_link_varyings.c1272 is_gl_identifier(const char *s) in is_gl_identifier() function
2164 if (is_gl_identifier(var->name)) in remove_unused_io_vars()
Dast_to_hir.cpp2064 && !is_gl_identifier(var->name)) { in do_hir()
4925 if (is_gl_identifier(identifier)) { in validate_identifier()
5728 bool var_is_gl_id = is_gl_identifier(var->name); in hir()
8634 bool var_is_gl_id = is_gl_identifier(var->name); in hir()
8998 else if (!is_gl_identifier(var->name)) { in detect_conflicting_assignments()
Dir.h2531 is_gl_identifier(const char *s) in is_gl_identifier() function
Dir_validate.cpp1069 && is_gl_identifier(ir->name) in visit()
/third_party/mesa3d/src/mesa/main/
Dshader_query.cpp1924 if (is_gl_identifier(var->name.string)) in validate_io()
1941 if (is_gl_identifier(consumer_var->name.string)) in validate_io()
/third_party/mesa3d/src/compiler/
Dglsl_types.cpp3406 } else if (t->is_struct() && !is_gl_identifier(t->name)) { in glsl_print_type()