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Searched refs:is_point_mode (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.hpp305 …:GLenum getTFModeForPrimitiveMode(_tessellation_primitive_mode primitive_mode, bool is_point_mode);
DesextcTessellationShaderInvariance.cpp547 bool is_point_mode = false; in iterate() local
552 …getIterationProperties(n_iteration, inner_tess_levels, outer_tess_levels, &is_point_mode, &primiti… in iterate()
592 …GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(primitive_mode, is_point_mode); in iterate()
618 if (is_point_mode) in iterate()
DesextcTessellationShaderUtils.cpp1172 bool is_point_mode) in getTFModeForPrimitiveMode() argument
1176 if (is_point_mode) in getTFModeForPrimitiveMode()