Searched refs:is_simd8 (Results 1 – 2 of 2) sorted by relevance
470 bool is_simd8 = false; /* vertex shaders on Gfx8+ only */ in decode_single_ksp() local479 is_simd8 = iter.raw_value; in decode_single_ksp()481 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()483 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()496 …strcmp(inst->name, "3DSTATE_VS") == 0 ? (is_simd8 ? "SIMD8 vertex shader" : "vec4 vertex shader") : in decode_single_ksp()497 …strcmp(inst->name, "3DSTATE_GS") == 0 ? (is_simd8 ? "SIMD8 geometry shader" : "vec4 geometry shade… in decode_single_ksp()
592 bool is_simd8 = ctx->devinfo.ver >= 11; /* vertex shaders on Gfx8+ only */ in decode_single_ksp() local601 is_simd8 = iter.raw_value; in decode_single_ksp()603 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()605 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()618 …strcmp(inst->name, "3DSTATE_VS") == 0 ? (is_simd8 ? "SIMD8 vertex shader" : "vec4 vertex shader") : in decode_single_ksp()619 …strcmp(inst->name, "3DSTATE_GS") == 0 ? (is_simd8 ? "SIMD8 geometry shader" : "vec4 geometry shade… in decode_single_ksp()