Searched refs:jname (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/modules/androidkit/src/ |
D | RuntimeShaderBuilder.cpp | 37 …derBuilder_SetUniformFloat(JNIEnv* env, jobject, jlong native_instance, jstring jname, float val) { in ShaderBuilder_SetUniformFloat() argument 39 builder->uniform(androidkit::utils::CString(env, jname)) = val; in ShaderBuilder_SetUniformFloat() 43 …der_SetUniformFloat3(JNIEnv* env, jobject, jlong native_instance, jstring jname, float valX, float… in ShaderBuilder_SetUniformFloat3() argument 45 builder->uniform(androidkit::utils::CString(env, jname)) = SkV3{valX, valY, valZ}; in ShaderBuilder_SetUniformFloat3() 49 …der_SetUniformMatrix(JNIEnv* env, jobject, jlong native_instance, jstring jname, jlong native_matr… in ShaderBuilder_SetUniformMatrix() argument 52 builder->uniform(androidkit::utils::CString(env, jname)) = *matrix; in ShaderBuilder_SetUniformMatrix()
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/third_party/skia/modules/skottie/src/layers/ |
D | TextLayer.cpp | 213 const skjson::StringValue* jname = (*jfont)["fName"]; in parseFonts() local 218 if (!jname || !jname->size() || in parseFonts() 225 fFonts.set(SkString(jname->begin(), jname->size()), in parseFonts()
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