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Searched refs:kAllGraphicsShaderTypes (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramPipeline.cpp373 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateLinkedVaryings()
558 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkVaryings()
DProgramLinkedResources.cpp846 for (const ShaderType shaderType : kAllGraphicsShaderTypes) in validateGraphicsUniforms()
1410 for (ShaderType shaderType : kAllGraphicsShaderTypes) in LinkingVariables()
1545 for (ShaderType shaderType : kAllGraphicsShaderTypes) in LinkValidateProgramGlobalNames()
DProgram.cpp617 for (ShaderType shaderType : kAllGraphicsShaderTypes) in ValidateInterfaceBlocksMatch()
641 for (ShaderType shaderType : kAllGraphicsShaderTypes) in ValidateInterfaceBlocksMatch()
3268 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkValidateShaders()
3506 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkVaryings()
DVaryingPacking.cpp1084 for (ShaderType backShaderType : kAllGraphicsShaderTypes) in GetMergedVaryingsFromLinkingVariables()
DProgramExecutable.cpp942 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkMergedVaryings()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp275 for (const gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in link()
449 for (const gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in link()
Drenderergl_utils.cpp630 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in CapCombinedLimitToESShaders()
/third_party/skia/third_party/externals/angle2/src/common/
DPackedEnums.h215 constexpr std::array<ShaderType, kGraphicsShaderCount> kAllGraphicsShaderTypes = { variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp194 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying()
2069 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in link()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DDisplayMtl.mm812 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes)