Home
last modified time | relevance | path

Searched refs:kDefaultUniformsNameFS (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h25 {gl::ShaderType::Fragment, sh::vk::kDefaultUniformsNameFS},
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h862 extern const char kDefaultUniformsNameFS[];
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp960 const char kDefaultUniformsNameFS[] = "defaultUniformsFS"; variable
DTranslatorVulkan.cpp65 {gl::ShaderType::Fragment, vk::kDefaultUniformsNameFS},