Searched refs:kDriverUniformsBlockName (Results 1 – 4 of 4) sorted by relevance
75 ImmutableString(vk::kDriverUniformsBlockName), in addComputeDriverUniformsToShader()173 ImmutableString(vk::kDriverUniformsBlockName), in addGraphicsDriverUniformsToShader()185 ImmutableString(vk::kDriverUniformsBlockName), &varName); in addGraphicsDriverUniformsToShader()
866 extern const char kDriverUniformsBlockName[];
964 const char kDriverUniformsBlockName[] = "ANGLEUniformBlock"; variable
681 AddResourceInfoToAllStages(variableInfoMapOut, shaderType, sh::vk::kDriverUniformsBlockName, in AssignUniformBindings()