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Searched refs:kFloat4_GrVertexAttribType (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader.cpp52 fAttribs.emplace_back("pts01Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellationShader()
53 fAttribs.emplace_back("pts23Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellationShader()
60 fAttribs.emplace_back("pts01Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellationShader()
61 fAttribs.emplace_back("pts23Attr", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in GrStrokeTessellationShader()
83 ? kFloat4_GrVertexAttribType in GrStrokeTessellationShader()
DGrPathTessellationShader_MiddleOut.cpp39 fInstanceAttribs.emplace_back("p01", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in MiddleOutShader()
40 fInstanceAttribs.emplace_back("p23", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in MiddleOutShader()
49 ? kFloat4_GrVertexAttribType in MiddleOutShader()
/third_party/skia/src/gpu/ops/
DFillRRectOp.cpp358 fInstanceAttribs.emplace_back("skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
360 fInstanceAttribs.emplace_back("radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
361 fInstanceAttribs.emplace_back("radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
366 "local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in Processor()
373 {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
374 {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
376 {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}};
DQuadPerEdgeAA.cpp569 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
583 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
591 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
595 count += GrVertexAttribTypeSize(kFloat4_GrVertexAttribType); in vertexSize()
643 b->addBits(1, (kFloat4_GrVertexAttribType == fColor.cpuType()), "colorType"); in addToKey()
864 fPosition = {"positionWithCoverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
880 fGeomSubset = {"geomSubset", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
895 fTexSubset = {"texSubset", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in initializeAttrs()
DDrawAtlasPathOp.cpp38 fAttribs.emplace_back("fillBounds", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in DrawAtlasPathShader()
40 fAttribs.emplace_back("affineMatrix", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in DrawAtlasPathShader()
44 fAttribs.emplace_back("color", kFloat4_GrVertexAttribType, kHalf4_GrSLType); in DrawAtlasPathShader()
DPathStencilCoverOp.cpp42 {"matrix2d", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, in BoundingBoxShader()
44 {"pathBounds", kFloat4_GrVertexAttribType, kFloat4_GrSLType} in BoundingBoxShader()
DAtlasInstancedHelper.cpp19 instanceAttribs->emplace_back("locations", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in appendInstanceAttribs()
DPathInnerTriangulateOp.cpp29 fInstanceAttribs.emplace_back("p01", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in HullShader()
30 fInstanceAttribs.emplace_back("p23", kFloat4_GrVertexAttribType, kFloat4_GrSLType); in HullShader()
DGrOvalOpFactory.cpp103 fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in CircleGeometryProcessor()
118 {"inRoundCapCenters", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in CircleGeometryProcessor()
298 fInCircleEdge = {"inCircleEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in ButtCapDashedCircleGeometryProcessor()
299 fInDashParams = {"inDashParams", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in ButtCapDashedCircleGeometryProcessor()
563 fInEllipseRadii = {"inEllipseRadii", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in EllipseGeometryProcessor()
DLatticeOp.cpp112 fInTextureDomain = {"textureDomain", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in LatticeGP()
DAAConvexPathRenderer.cpp579 fInQuadEdge = {"inQuadEdge", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; in QuadEdgeEffect()
DDashOp.cpp1083 fInRect = {"inRect", kFloat4_GrVertexAttribType, kHalf4_GrSLType}; in DashingLineEffect()
/third_party/skia/src/gpu/effects/
DGrBezierEffect.h102 {"inConicCoeffs", kFloat4_GrVertexAttribType, kHalf4_GrSLType}
165 {"inHairQuadEdge", kFloat4_GrVertexAttribType, kHalf4_GrSLType}
/third_party/skia/src/gpu/
DGrGeometryProcessor.h233 wideColor ? kFloat4_GrVertexAttribType : kUByte4_norm_GrVertexAttribType, in MakeColorAttribute()
537 case kFloat4_GrVertexAttribType: in GrVertexAttribTypeSize()
/third_party/skia/src/gpu/gl/
DGrGLVertexArray.cpp29 case kFloat4_GrVertexAttribType: in attrib_layout()
/third_party/skia/bench/
DVertexColorSpaceBench.cpp114 fInColor = {"inColor", kFloat4_GrVertexAttribType, kHalf4_GrSLType}; in GP()
/third_party/skia/src/gpu/vk/
DGrVkPipeline.cpp31 case kFloat4_GrVertexAttribType: in attrib_type_to_vkformat()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp185 case kFloat4_GrVertexAttribType: in attrib_type_to_format()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp161 case kFloat4_GrVertexAttribType: in to_dawn_vertex_format()
/third_party/skia/include/private/
DGrTypesPriv.h626 kFloat4_GrVertexAttribType, enumerator
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm108 case kFloat4_GrVertexAttribType: