Searched refs:kForce_SyncQueue (Results 1 – 4 of 4) sorted by relevance
385 if (!this->currentCommandBuffer()->hasWork() && kForce_SyncQueue != sync && in submitCommandBuffer()403 if (didSubmit && sync == kForce_SyncQueue) { in submitCommandBuffer()511 if (!this->submitCommandBuffer(kForce_SyncQueue)) { in onWritePixels()1995 SkAssertResult(this->submitCommandBuffer(kForce_SyncQueue)); in deleteTestingOnlyBackendRenderTarget()2114 return this->submitCommandBuffer(kForce_SyncQueue); in onSubmitToGpu()2475 if (!this->submitCommandBuffer(kForce_SyncQueue)) { in onReadPixels()
204 kForce_SyncQueue, enumerator
57 kForce_SyncQueue, enumerator
121 this->submitCommandBuffer(SyncQueue::kForce_SyncQueue);203 if (sync == SyncQueue::kForce_SyncQueue) {216 bool didCommit = fCurrentCmdBuffer->commit(sync == SyncQueue::kForce_SyncQueue);284 return this->submitCommandBuffer(kForce_SyncQueue);1374 this->submitCommandBuffer(kForce_SyncQueue);