Searched refs:kMaxDepth (Results 1 – 7 of 7) sorted by relevance
37 static const uint32_t kMaxDepth = kDepthMask; variable45 SortKey() : fKey((kMaxDepth - 1) << kMaterialShift) {} in SortKey()61 munged = kMaxDepth - depth - 1; in SortKey()80 return (kMaxDepth - tmp) - 1; in depth()
491 uint32_t kMaxDepth = 128; in TEST_F() local497 for (size_t i = 0; i < kMaxDepth + 8; i++) { in TEST_F()499 if (i < kMaxDepth) { in TEST_F()501 } else if (i == kMaxDepth) { in TEST_F()
98 static constexpr int kMaxDepth = 12; variable99 static constexpr int kMaxHeight = kMaxDepth - 1;
39 using NodeStack = CordRepBtree * [CordRepBtree::kMaxDepth];58 assert(depth <= CordRepBtree::kMaxDepth + 2); in DumpAll()865 CordRepBtree* stack[kMaxDepth]; in GetAppendBufferSlow()
204 static constexpr float kMaxDepth = 0.75f; member in vkt::Draw::__anon4d66470e0111::TriangleOverlapGenerator205 static constexpr float kDepthRange = kMaxDepth - kMinDepth;218 const auto depth = kMaxDepth - m_depthStep * pixelId; in appendTriangle()
66 inline static constexpr int kMaxDepth = 75; member67 int fCubicDepths[kMaxDepth + 1];73 for (int i = 0; i <= kMaxDepth; i++) { in ~DepthHistogram()79 SkASSERT(depth >= 0 && depth <= kMaxDepth); in incDepth()
158 static const int kMaxDepth = 900; in toProtocolValue() local160 static const int kMaxDepth = 1000; in toProtocolValue() local162 return toProtocolValue(context, value, kMaxDepth, result); in toProtocolValue()