Searched refs:kMaxDynamicUniformBuffersPerPipelineLayout (Results 1 – 5 of 5) sorted by relevance
126 bindingCounts.dynamicUniformBufferCount > kMaxDynamicUniformBuffersPerPipelineLayout, in ValidateBindingCounts()129 bindingCounts.dynamicUniformBufferCount, kMaxDynamicUniformBuffersPerPipelineLayout); in ValidateBindingCounts()
33 kMaxDynamicUniformBuffersPerPipelineLayout + kMaxDynamicStorageBuffersPerPipelineLayout;
64 kMaxDynamicUniformBuffersPerPipelineLayout); in Initialize()
38 static constexpr uint32_t kMaxDynamicUniformBuffersPerPipelineLayout = 8u; variable
1194 static_assert(kMaxDynamicUniformBuffersPerPipelineLayout <= kMaxUniformBuffersPerShaderStage, in TEST_F()1199 for (uint32_t i = 0; i < kMaxDynamicUniformBuffersPerPipelineLayout; ++i) { in TEST_F()1279 kMaxDynamicUniformBuffersPerPipelineLayout, wgpu::ShaderStage::Fragment, in TEST_F()