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Searched refs:kMaxUniformBuffersPerShaderStage (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DBindingInfo.cpp200 bindingCounts.perStage[stage].uniformBufferCount > kMaxUniformBuffersPerShaderStage, in ValidateBindingCounts()
204 kMaxUniformBuffersPerShaderStage); in ValidateBindingCounts()
210 kMaxUniformBuffersPerShaderStage, in ValidateBindingCounts()
215 kMaxUniformBuffersPerShaderStage); in ValidateBindingCounts()
DBindingInfo.h43 kMaxUniformBuffersPerShaderStage);
DAdapter.cpp61 std::min(mLimits.v1.maxUniformBuffersPerShaderStage, kMaxUniformBuffersPerShaderStage); in Initialize()
/third_party/skia/third_party/externals/dawn/src/common/
DConstants.h35 static constexpr uint32_t kMaxUniformBuffersPerShaderStage = 12; variable
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DBindGroupValidationTests.cpp1022 TestInfo{kMaxUniformBuffersPerShaderStage, BGLEntryType(wgpu::BufferBindingType::Uniform), in TEST_F()
1111 TestInfo{kMaxUniformBuffersPerShaderStage, kUniformsPerExternalTexture, in TEST_F()
1194 static_assert(kMaxDynamicUniformBuffersPerPipelineLayout <= kMaxUniformBuffersPerShaderStage, in TEST_F()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DBindGroupTests.cpp1499 for (uint32_t i = 0; i < kMaxUniformBuffersPerShaderStage; ++i) { in TEST_P()