Searched refs:kMustHaveElementArrayBinding (Results 1 – 3 of 3) sorted by relevance
423 MSG kMustHaveElementArrayBinding = "Must have element array buffer bound."; variable
555 context->validationError(entryPoint, GL_INVALID_OPERATION, kMustHaveElementArrayBinding); in ValidateDrawElementsIndirect()
4330 return kMustHaveElementArrayBinding; in ValidateDrawElementsStates()