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Searched refs:kSamplerTextureDescriptorSet (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DRootSignature.cpp40 samplerRanges[i].RegisterSpace = GrSPIRVUniformHandler::kSamplerTextureDescriptorSet; in Make()
49 shaderViewRanges[i].RegisterSpace = GrSPIRVUniformHandler::kSamplerTextureDescriptorSet; in Make()
63 GrSPIRVUniformHandler::kSamplerTextureDescriptorSet; in Make()
/third_party/skia/src/gpu/
DGrSPIRVUniformHandler.cpp236 layoutQualifier.appendf("set = %d, binding = %d", kSamplerTextureDescriptorSet, binding); in addSampler()
257 texLayoutQualifier.appendf("set = %d, binding = %d", kSamplerTextureDescriptorSet, binding + 1); in addSampler()
DGrSPIRVUniformHandler.h34 kSamplerTextureDescriptorSet = 1, enumerator