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Searched refs:kShaderAttachmentHasShader (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DErrorStrings.h493 MSG kShaderAttachmentHasShader = "Shader attachment already has a shader."; variable
DvalidationES2.cpp3715 context->validationError(entryPoint, GL_INVALID_OPERATION, kShaderAttachmentHasShader); in ValidateAttachShader()