Searched refs:lastPreFragmentExecutable (Results 1 – 1 of 1) sorted by relevance
258 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers() local260 lastPreFragmentExecutable.mTransformFeedbackStrides; in updateTransformFeedbackMembers()262 lastPreFragmentExecutable.mLinkedTransformFeedbackVaryings; in updateTransformFeedbackMembers()