Searched refs:last_thrsw (Results 1 – 7 of 7) sorted by relevance
523 c->last_thrsw = last_inst(block); in vc4_generate_code_block()620 if (c->last_thrsw) { in vc4_generate_code()621 assert(QPU_GET_FIELD(*c->last_thrsw, QPU_SIG) == in vc4_generate_code()623 *c->last_thrsw = ((*c->last_thrsw & ~QPU_SIG_MASK) | in vc4_generate_code()
478 uint64_t *last_thrsw; member
559 struct qinst *last_thrsw = c->last_thrsw; in v3d_spill_reg() local560 assert(last_thrsw && last_thrsw->is_last_thrsw); in v3d_spill_reg()714 c->last_thrsw = last_thrsw; in v3d_spill_reg()
163 c->last_thrsw = vir_NOP(c); in vir_emit_thrsw()164 c->last_thrsw->qpu.sig.thrsw = true; in vir_emit_thrsw()4462 c->last_thrsw = NULL; in vir_remove_thrsw()4482 *restore_last_thrsw = c->last_thrsw; in vir_emit_last_thrsw()4490 if (c->last_thrsw) in vir_emit_last_thrsw()4499 if (c->last_thrsw && !c->last_thrsw_at_top_level) { in vir_emit_last_thrsw()4510 if (!c->last_thrsw && c->s->info.stage == MESA_SHADER_FRAGMENT) { in vir_emit_last_thrsw()4519 if (*restore_last_thrsw == c->last_thrsw) { in vir_emit_last_thrsw()4525 *restore_last_thrsw = c->last_thrsw; in vir_emit_last_thrsw()4528 assert(c->last_thrsw); in vir_emit_last_thrsw()[all …]
326 .last_thrsw_found = !c->last_thrsw, in qpu_validate()
898 struct qinst *last_thrsw; member
854 prog_data->single_seg = !c->last_thrsw; in v3d_set_prog_data()