/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | ImageIndex.cpp | 159 ImageIndex ImageIndex::Make2D(GLint levelIndex) in Make2D() argument 161 return ImageIndex(TextureType::_2D, levelIndex, kEntireLevel, 1); in Make2D() 164 ImageIndex ImageIndex::MakeRectangle(GLint levelIndex) in MakeRectangle() argument 166 return ImageIndex(TextureType::Rectangle, levelIndex, kEntireLevel, 1); in MakeRectangle() 169 ImageIndex ImageIndex::MakeCubeMapFace(TextureTarget target, GLint levelIndex) in MakeCubeMapFace() argument 172 return ImageIndex(TextureType::CubeMap, levelIndex, TextureTargetToLayer(target), 1); in MakeCubeMapFace() 175 ImageIndex ImageIndex::Make2DArray(GLint levelIndex, GLint layerIndex) in Make2DArray() argument 177 return ImageIndex(TextureType::_2DArray, levelIndex, layerIndex, 1); in Make2DArray() 180 ImageIndex ImageIndex::Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint numLayers) in Make2DArrayRange() argument 182 return ImageIndex(TextureType::_2DArray, levelIndex, layerIndex, numLayers); in Make2DArrayRange() [all …]
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D | ImageIndex.h | 48 static ImageIndex Make2D(GLint levelIndex); 49 static ImageIndex MakeRectangle(GLint levelIndex); 50 static ImageIndex MakeCubeMapFace(TextureTarget target, GLint levelIndex); 51 static ImageIndex Make2DArray(GLint levelIndex, GLint layerIndex = kEntireLevel); 52 static ImageIndex Make2DArrayRange(GLint levelIndex, GLint layerIndex, GLint layerCount); 53 static ImageIndex Make3D(GLint levelIndex, GLint layerIndex = kEntireLevel); 54 static ImageIndex MakeFromTarget(TextureTarget target, GLint levelIndex, GLint depth = 0); 56 GLint levelIndex,
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D | Texture.cpp | 682 const GLint levelIndex = imageIndex.getLevelIndex(); in getImageDesc() local 683 return getImageDesc(kCubeMapTextureTargetMin, levelIndex); in getImageDesc() 2179 const GLint levelIndex = imageIndex.getLevelIndex(); in initState() local 2182 if (mState.getImageDesc(cubeFaceTarget, levelIndex).initState == InitState::MayNeedInit) in initState() 2199 const GLint levelIndex = imageIndex.getLevelIndex(); in setInitState() local 2202 setInitState(ImageIndex::MakeCubeMapFace(cubeFaceTarget, levelIndex), initState); in setInitState()
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D | angletypes.h | 922 explicit constexpr LevelIndexWrapper(T levelIndex) : mLevelIndex(levelIndex) {} in LevelIndexWrapper() argument
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/third_party/icu/ohos_icu4j/src/main/tests/ohos/global/icu/dev/test/bidi/ |
D | TestStreaming.java | 82 int i, j, levelIndex; in testStreaming() local 94 for (levelIndex = 0; levelIndex < nLevels; levelIndex++) { in testStreaming() 99 nPortions = testCases[i].nPortions[levelIndex]; in testStreaming() 100 level = paraLevels[levelIndex]; in testStreaming() 122 processedLen != testCases[i].portionLens[levelIndex][j]; in testStreaming() 137 testCases[i].message[levelIndex] + " }\n"); in testStreaming()
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/third_party/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/bidi/ |
D | TestStreaming.java | 79 int i, j, levelIndex; in testStreaming() local 91 for (levelIndex = 0; levelIndex < nLevels; levelIndex++) { in testStreaming() 96 nPortions = testCases[i].nPortions[levelIndex]; in testStreaming() 97 level = paraLevels[levelIndex]; in testStreaming() 119 processedLen != testCases[i].portionLens[levelIndex][j]; in testStreaming() 134 testCases[i].message[levelIndex] + " }\n"); in testStreaming()
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/third_party/node/deps/npm/node_modules/@npmcli/arborist/bin/lib/ |
D | logging.js | 32 const levelIndex = levels.get(loglevel) constant 56 if (levelIndex <= levels.get(level) || meta.force) {
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 1084 for (deInt32 levelIndex = 0; levelIndex < levelsCount; ++levelIndex) in iterate() local 1086 deInt32 levelWidth = de::max(width >> levelIndex, 1); in iterate() 1087 deInt32 levelHeight = de::max(height >> levelIndex, 1); in iterate() 1088 deInt32 levelDepth = de::max(depth >> levelIndex, 1); in iterate() 1093 de::Random rnd(deStringHash(getName()) + levelIndex); in iterate() 1098 …callCompressedTexImage3D(GL_TEXTURE_3D, levelIndex, m_compressedFormat, level.getWidth(), level.ge… in iterate() 1104 for (deInt32 levelIndex = levelsCount - 2; levelIndex >= 0; --levelIndex) in iterate() local 1106 deInt32 partWidth = de::max(width >> levelIndex, 1); in iterate() 1107 deInt32 partHeight = de::max(height >> levelIndex, 1); in iterate() 1108 deInt32 partDepth = de::max(depth >> levelIndex, 1); in iterate() [all …]
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/third_party/icu/icu4c/source/test/intltest/ |
D | itspoof.cpp | 592 for (int levelIndex=0; levelIndex<UPRV_LENGTHOF(restrictionLevels); levelIndex++) { in testRestrictionLevel() local 594 URestrictionLevel levelSetInSpoofChecker = restrictionLevels[levelIndex]; in testRestrictionLevel() 607 testNum, levelIndex, expectedValue, actualValue); in testRestrictionLevel()
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/third_party/icu/icu4c/source/test/cintltst/ |
D | cbiditst.c | 4449 int i, j, levelIndex; in testStreaming() local 4461 for (levelIndex = 0; levelIndex < nLevels; levelIndex++) { in testStreaming() 4465 nPortions = testData[i].nPortions[levelIndex]; in testStreaming() 4466 level = paraLevels[levelIndex]; in testStreaming() 4490 processedLen != testData[i].portionLens[levelIndex][j]); in testStreaming() 4503 paraLevels[levelIndex], testData[i].textIn, in testStreaming() 4504 processedLenStr, testData[i].message[levelIndex]); in testStreaming()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 2441 gl::LevelIndex levelIndex, in initSingleLayerRenderTargets() argument 2447 if (allLevelsRenderTargets.size() <= static_cast<uint32_t>(levelIndex.get())) in initSingleLayerRenderTargets() 2449 allLevelsRenderTargets.resize(levelIndex.get() + 1); in initSingleLayerRenderTargets() 2452 RenderTargetVector &renderTargets = allLevelsRenderTargets[levelIndex.get()]; in initSingleLayerRenderTargets() 2498 getNativeImageLevel(levelIndex), in initSingleLayerRenderTargets()
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D | FramebufferVk.cpp | 1274 vk::LevelIndex levelIndex = in blit() local 1284 &depthView.get(), levelIndex, 1, layerIndex, 1, in blit() 1292 &stencilView.get(), levelIndex, 1, layerIndex, 1, in blit()
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D | UtilsVk.cpp | 3248 const vk::LevelIndex levelIndex = in unresolve() local 3256 &depthView.get(), levelIndex, 1, layerIndex, 1, gl::SrgbWriteControlMode::Default)); in unresolve() 3264 &stencilView.get(), levelIndex, 1, layerIndex, 1, in unresolve()
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D | vk_helpers.cpp | 6696 getLevelUpdates(gl::LevelIndex(mCurrentSingleClearValue.value().levelIndex)); in flushStagedUpdates() 6787 update.data.clear.levelIndex = updateMipLevelVk.get(); in flushStagedUpdates() 7625 data.clear.levelIndex = imageIndex.getLevelIndex(); in SubresourceUpdate() 7639 data.clear.levelIndex = imageIndex.getLevelIndex(); in SubresourceUpdate()
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D | vk_helpers.h | 2070 uint32_t levelIndex; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 751 GLint levelIndex = index.getLevelIndex(); in initializeContents() local 752 tempLayerCounts[levelIndex] = getLayerCount(levelIndex); in initializeContents() 754 gl::ImageIndexIterator::Make2DArray(levelIndex, levelIndex + 1, tempLayerCounts.data()); in initializeContents()
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