Searched refs:linearToSRGB12_16 (Results 1 – 9 of 9) sorted by relevance
74 unsigned short linearToSRGB12_16[4096]; member
66 void linearToSRGB12_16(Vector4s &c);
282 …linearToSRGB12_16[i] = (unsigned short)(clamp(sw::linearToSRGB((float)i / 0x0FFF) * 0xFFFF + 0.5f,… in Constants()
2696 linearToSRGB12_16(c); in linearToSRGB16_12_16()2699 void PixelRoutine::linearToSRGB12_16(Vector4s &c) in linearToSRGB12_16() function in sw::PixelRoutine2701 Pointer<Byte> LUT = constants + OFFSET(Constants,linearToSRGB12_16); in linearToSRGB12_16()
323 linearToSRGB12_16(current); in rasterOperation()
83 unsigned short linearToSRGB12_16[4096]; member
64 void linearToSRGB12_16(Vector4s &c);
286 …linearToSRGB12_16[i] = (unsigned short)(clamp(linearToSRGB((float)i / 0x0FFF) * 0xFFFF + 0.5f, 0.0… in Constants()
3245 linearToSRGB12_16(c); in linearToSRGB16_12_16()3248 void PixelRoutine::linearToSRGB12_16(Vector4s &c) in linearToSRGB12_16() function in sw::PixelRoutine3250 Pointer<Byte> LUT = constants + OFFSET(Constants, linearToSRGB12_16); in linearToSRGB12_16()