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Searched refs:linkedStages (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp1336 const ShaderBitSet linkedStages = mExecutable->getLinkedShaderStages(); in getFirstAttachedShaderStageType() local
1337 if (linkedStages.none()) in getFirstAttachedShaderStageType()
1342 return linkedStages.first(); in getFirstAttachedShaderStageType()
1347 const ShaderBitSet linkedStages = mExecutable->getLinkedShaderStages(); in getLastAttachedShaderStageType() local
1348 if (linkedStages.none()) in getLastAttachedShaderStageType()
1353 return linkedStages.last(); in getLastAttachedShaderStageType()