Searched refs:location_string (Results 1 – 2 of 2) sorted by relevance
859 std::string location_string; in napi_fatal_error() local863 location_string.assign(const_cast<char*>(location), location_len); in napi_fatal_error()865 location_string.assign(const_cast<char*>(location), strlen(location)); in napi_fatal_error()874 node::OnFatalError(location_string.c_str(), message_string.c_str()); in napi_fatal_error()
6676 const GLchar* location_string = 0; in prepareShaderSource() local6684 location_string = "0"; in prepareShaderSource()6688 location_string = "1"; in prepareShaderSource()6692 location_string = "4"; in prepareShaderSource()6696 location_string = "3"; in prepareShaderSource()6700 location_string = "2"; in prepareShaderSource()6727 Utils::replaceAllTokens("LOC_VALUE", location_string, out_source.m_parts[0].m_code); in prepareShaderSource()