/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_lower_scoped_barriers.c | 34 lower_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data) in lower_instr() function 57 return nir_shader_instructions_pass(nir, lower_instr, in brw_nir_lower_scoped_barriers()
|
D | brw_nir_lower_conversions.c | 129 lower_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data) in lower_instr() function 146 return nir_shader_instructions_pass(shader, lower_instr, in brw_nir_lower_conversions()
|
/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_robust_buffer_access.c | 105 lower_instr(nir_builder *b, nir_instr *instr, void *_state) in lower_instr() function 154 return nir_shader_instructions_pass(s, lower_instr, in v3d_nir_lower_robust_buffer_access()
|
/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_uniforms_to_ubo.c | 42 lower_instr(nir_intrinsic_instr *instr, nir_builder *b, bool dword_packed, bool load_vec4) in lower_instr() function 122 progress |= lower_instr(nir_instr_as_intrinsic(instr), in nir_lower_uniforms_to_ubo()
|
D | nir_lower_amul.c | 216 lower_instr(lower_state *state, nir_instr *instr) in lower_instr() function 295 lower_instr(&state, instr); in nir_lower_amul()
|
D | nir_lower_atomics_to_ssbo.c | 57 lower_instr(nir_intrinsic_instr *instr, unsigned ssbo_offset, nir_builder *b, unsigned offset_align… in lower_instr() function 204 progress |= lower_instr(nir_instr_as_intrinsic(instr), in nir_lower_atomics_to_ssbo()
|
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir.h | 47 static nir_ssa_def *lower_instr(nir_builder *b, nir_instr *instr, void *data);
|
D | sfn_nir.cpp | 65 nir_ssa_def *NirLowerInstruction::lower_instr(nir_builder *b, nir_instr *instr, void *data) in lower_instr() function in r600::NirLowerInstruction 76 lower_instr, in run()
|
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_lower_point_sprite.c | 216 lower_instr(nir_intrinsic_instr *instr, nir_builder *b, struct lower_state *state) in lower_instr() function 302 progress |= lower_instr(nir_instr_as_intrinsic(instr), in d3d12_lower_point_sprite()
|
D | d3d12_nir_passes.c | 524 lower_instr(nir_intrinsic_instr *instr, nir_builder *b, in lower_instr() function 604 progress |= lower_instr(nir_instr_as_intrinsic(instr), in d3d12_lower_state_vars()
|
/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_lower_subgroups.c | 238 lower_instr(struct ir3 *ir, struct ir3_block **block, struct ir3_instruction *instr) in lower_instr() function 414 if (lower_instr(ir, block, instr)) { in lower_block()
|
/third_party/mesa3d/src/freedreno/vulkan/ |
D | tu_shader.c | 567 lower_instr(nir_builder *b, nir_instr *instr, void *cb_data) in lower_instr() function 646 lower_instr, in tu_lower_io()
|