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Searched refs:lower_instr (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_nir_lower_scoped_barriers.c34 lower_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data) in lower_instr() function
57 return nir_shader_instructions_pass(nir, lower_instr, in brw_nir_lower_scoped_barriers()
Dbrw_nir_lower_conversions.c129 lower_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data) in lower_instr() function
146 return nir_shader_instructions_pass(shader, lower_instr, in brw_nir_lower_conversions()
/third_party/mesa3d/src/broadcom/compiler/
Dv3d_nir_lower_robust_buffer_access.c105 lower_instr(nir_builder *b, nir_instr *instr, void *_state) in lower_instr() function
154 return nir_shader_instructions_pass(s, lower_instr, in v3d_nir_lower_robust_buffer_access()
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_uniforms_to_ubo.c42 lower_instr(nir_intrinsic_instr *instr, nir_builder *b, bool dword_packed, bool load_vec4) in lower_instr() function
122 progress |= lower_instr(nir_instr_as_intrinsic(instr), in nir_lower_uniforms_to_ubo()
Dnir_lower_amul.c216 lower_instr(lower_state *state, nir_instr *instr) in lower_instr() function
295 lower_instr(&state, instr); in nir_lower_amul()
Dnir_lower_atomics_to_ssbo.c57 lower_instr(nir_intrinsic_instr *instr, unsigned ssbo_offset, nir_builder *b, unsigned offset_align… in lower_instr() function
204 progress |= lower_instr(nir_instr_as_intrinsic(instr), in nir_lower_atomics_to_ssbo()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.h47 static nir_ssa_def *lower_instr(nir_builder *b, nir_instr *instr, void *data);
Dsfn_nir.cpp65 nir_ssa_def *NirLowerInstruction::lower_instr(nir_builder *b, nir_instr *instr, void *data) in lower_instr() function in r600::NirLowerInstruction
76 lower_instr, in run()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_lower_point_sprite.c216 lower_instr(nir_intrinsic_instr *instr, nir_builder *b, struct lower_state *state) in lower_instr() function
302 progress |= lower_instr(nir_instr_as_intrinsic(instr), in d3d12_lower_point_sprite()
Dd3d12_nir_passes.c524 lower_instr(nir_intrinsic_instr *instr, nir_builder *b, in lower_instr() function
604 progress |= lower_instr(nir_instr_as_intrinsic(instr), in d3d12_lower_state_vars()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_lower_subgroups.c238 lower_instr(struct ir3 *ir, struct ir3_block **block, struct ir3_instruction *instr) in lower_instr() function
414 if (lower_instr(ir, block, instr)) { in lower_block()
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_shader.c567 lower_instr(nir_builder *b, nir_instr *instr, void *cb_data) in lower_instr() function
646 lower_instr, in tu_lower_io()