Searched refs:lp_fragment_shader (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.h | 44 struct lp_fragment_shader; 199 struct lp_fragment_shader *shader; 210 struct lp_fragment_shader struct 236 llvmpipe_fs_analyse_nir(struct lp_fragment_shader *shader); argument 239 llvmpipe_fs_analyse(struct lp_fragment_shader *shader, 250 struct lp_fragment_shader *shader, 264 struct lp_fragment_shader *shader); 268 struct lp_fragment_shader **ptr, in lp_fs_reference() 269 struct lp_fragment_shader *shader) in lp_fs_reference() 271 struct lp_fragment_shader *old_ptr = *ptr; in lp_fs_reference()
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D | lp_context.h | 51 struct lp_fragment_shader; 68 struct lp_fragment_shader *fs;
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D | lp_state_fs_analysis.c | 434 llvmpipe_fs_analyse_nir(struct lp_fragment_shader *shader) in llvmpipe_fs_analyse_nir() 455 llvmpipe_fs_analyse(struct lp_fragment_shader *shader, in llvmpipe_fs_analyse()
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D | lp_state_fs_linear_llvm.c | 130 struct lp_fragment_shader *shader, in llvm_fragment_body() 245 struct lp_fragment_shader *shader, in llvmpipe_fs_variant_linear_llvm()
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D | lp_linear.c | 288 const struct lp_fragment_shader *shader = variant->shader; in lp_linear_check_variant()
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D | lp_state_fs.c | 619 struct lp_fragment_shader *shader, in generate_fs_loop() 3049 struct lp_fragment_shader *shader, in generate_fragment() 3648 struct lp_fragment_shader *shader, in generate_variant() 3885 struct lp_fragment_shader *shader = CALLOC_STRUCT(lp_fragment_shader); in llvmpipe_create_fs_state() 3990 struct lp_fragment_shader *lp_fs = (struct lp_fragment_shader *)fs; in llvmpipe_bind_fs_state() 4045 struct lp_fragment_shader *shader) in llvmpipe_destroy_fs() 4062 struct lp_fragment_shader *shader = fs; in llvmpipe_delete_fs_state() 4251 struct lp_fragment_shader *shader, in make_variant_key() 4518 struct lp_fragment_shader *shader = lp->fs; in llvmpipe_update_fs()
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D | lp_setup_point.c | 214 const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; in setup_point_coefficients()
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D | lp_state_setup.c | 759 const struct lp_fragment_shader *fs = lp->fs; in lp_make_setup_variant_key()
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