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Searched refs:mActiveAttribLocationsMask (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.cpp189 mActiveAttribLocationsMask(other.mActiveAttribLocationsMask), in ProgramExecutable()
234 mActiveAttribLocationsMask.reset(); in reset()
291 mActiveAttribLocationsMask = gl::AttributesMask(stream->readInt<uint32_t>()); in load()
520 stream->writeInt(static_cast<uint32_t>(mActiveAttribLocationsMask.to_ulong())); in save()
718 ASSERT(attribLocation < mActiveAttribLocationsMask.size()); in isAttribLocationActive()
719 return mActiveAttribLocationsMask[attribLocation]; in isAttribLocationActive()
DProgramExecutable.h149 return mActiveAttribLocationsMask; in getActiveAttribLocationsMask()
381 angle::BitSet<MAX_VERTEX_ATTRIBS> mActiveAttribLocationsMask; variable
DProgramPipeline.cpp239 mState.mExecutable->mActiveAttribLocationsMask = vertexExecutable.mActiveAttribLocationsMask; in updateExecutableAttributes()
DProgram.cpp3869 mState.mExecutable->mActiveAttribLocationsMask.set(location); in linkAttributes()