Searched refs:mActiveImageShaderBits (Results 1 – 4 of 4) sorted by relevance
171 return mActiveImageShaderBits; in getActiveImageShaderBits()397 ActiveTextureArray<ShaderBitSet> mActiveImageShaderBits; variable
200 mActiveImageShaderBits(other.mActiveImageShaderBits), in ProgramExecutable()829 mActiveImageShaderBits[imageUnit] |= shaderBits; in updateActiveImages()
293 mState.mExecutable->mActiveImageShaderBits.fill({}); in updateImageBindings()
4437 mState.mExecutable->mActiveImageShaderBits.fill({}); in postResolveLink()