Searched refs:mBlendColor (Results 1 – 4 of 4) sorted by relevance
442 mBlendColor.red = 0; in initialize()443 mBlendColor.green = 0; in initialize()444 mBlendColor.blue = 0; in initialize()445 mBlendColor.alpha = 0; in initialize()992 if (mBlendColor.red != red || mBlendColor.green != green || mBlendColor.blue != blue || in setBlendColor()993 mBlendColor.alpha != alpha) in setBlendColor()995 mBlendColor.red = red; in setBlendColor()996 mBlendColor.green = green; in setBlendColor()997 mBlendColor.blue = blue; in setBlendColor()998 mBlendColor.alpha = alpha; in setBlendColor()[all …]
206 const ColorF &getBlendColor() const { return mBlendColor; } in getBlendColor()1009 ColorF mBlendColor; variable
110 mBlendColor(0, 0, 0, 0),1225 if (mBlendColor != blendColor) in setBlendColor()1227 mBlendColor = blendColor; in setBlendColor()1228 mFunctions->blendColor(mBlendColor.red, mBlendColor.green, mBlendColor.blue, in setBlendColor()1229 mBlendColor.alpha); in setBlendColor()2895 if (mBlendColor != state->blendColor) in syncBlendFromNativeContext()2897 mBlendColor = state->blendColor; in syncBlendFromNativeContext()
451 gl::ColorF mBlendColor; variable