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Searched refs:mBlendColor (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.cpp442 mBlendColor.red = 0; in initialize()
443 mBlendColor.green = 0; in initialize()
444 mBlendColor.blue = 0; in initialize()
445 mBlendColor.alpha = 0; in initialize()
992 if (mBlendColor.red != red || mBlendColor.green != green || mBlendColor.blue != blue || in setBlendColor()
993 mBlendColor.alpha != alpha) in setBlendColor()
995 mBlendColor.red = red; in setBlendColor()
996 mBlendColor.green = green; in setBlendColor()
997 mBlendColor.blue = blue; in setBlendColor()
998 mBlendColor.alpha = alpha; in setBlendColor()
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DState.h206 const ColorF &getBlendColor() const { return mBlendColor; } in getBlendColor()
1009 ColorF mBlendColor; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp110 mBlendColor(0, 0, 0, 0),
1225 if (mBlendColor != blendColor) in setBlendColor()
1227 mBlendColor = blendColor; in setBlendColor()
1228 mFunctions->blendColor(mBlendColor.red, mBlendColor.green, mBlendColor.blue, in setBlendColor()
1229 mBlendColor.alpha); in setBlendColor()
2895 if (mBlendColor != state->blendColor) in syncBlendFromNativeContext()
2897 mBlendColor = state->blendColor; in syncBlendFromNativeContext()
DStateManagerGL.h451 gl::ColorF mBlendColor; variable