Searched refs:mBufferVariablesOut (Results 1 – 2 of 2) sorted by relevance
308 mBufferVariablesOut(bufferVariablesOut), in ShaderStorageBlockVisitor()338 SetActive(mBufferVariablesOut, nameWithArrayIndex, mShaderType, variable.active); in visitNamedVariable()349 mBufferVariablesOut->push_back(newBufferVariable); in visitNamedVariable()354 std::vector<BufferVariable> *mBufferVariablesOut; member in gl::__anon76e3117f0111::ShaderStorageBlockVisitor1365 mBufferVariablesOut = bufferVariablesOut; in init()1370 return mBufferVariablesOut->size(); in getCurrentBlockMemberIndex()1381 mBufferVariablesOut, shaderType, blockIndex); in getVisitor()
180 std::vector<BufferVariable> *mBufferVariablesOut = nullptr; variable