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Searched refs:mClearDepth (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp147 mClearDepth(1.0f),
1739 if (mClearDepth != clearDepth) in setClearDepth()
1741 mClearDepth = clearDepth; in setClearDepth()
1747 mFunctions->clearDepthf(mClearDepth); in setClearDepth()
1752 mFunctions->clearDepth(mClearDepth); in setClearDepth()
2696 if (mClearDepth != state->depthClear) in syncFromNativeContext()
2698 mClearDepth = state->depthClear; in syncFromNativeContext()
DStateManagerGL.h494 float mClearDepth; variable