Searched refs:mCurrentTransformFeedback (Results 1 – 2 of 2) sorted by relevance
90 mCurrentTransformFeedback(nullptr),384 if (mCurrentTransformFeedback != nullptr && in deleteTransformFeedback()385 mCurrentTransformFeedback->getTransformFeedbackID() == transformFeedback) in deleteTransformFeedback()387 mCurrentTransformFeedback = nullptr; in deleteTransformFeedback()733 if (mCurrentTransformFeedback != nullptr && in bindTransformFeedback()734 mCurrentTransformFeedback->getTransformFeedbackID() != transformFeedback) in bindTransformFeedback()736 mCurrentTransformFeedback->syncPausedState(true); in bindTransformFeedback()737 mCurrentTransformFeedback = nullptr; in bindTransformFeedback()793 if (mCurrentTransformFeedback != nullptr) in pauseTransformFeedback()795 mCurrentTransformFeedback->syncPausedState(true); in pauseTransformFeedback()[all …]
418 TransformFeedbackGL *mCurrentTransformFeedback; variable