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Searched refs:mCurrentValueType (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h173 mCurrentValueType = GL_FLOAT; in VertexAttribute()
198 return mCurrentValueType; in currentValueType()
213 switch(mCurrentValueType) in getCurrentValueF()
218 default: UNREACHABLE(mCurrentValueType); return mCurrentValue[i].f; in getCurrentValueF()
224 switch(mCurrentValueType) in getCurrentValueI()
229 default: UNREACHABLE(mCurrentValueType); return mCurrentValue[i].i; in getCurrentValueI()
235 switch(mCurrentValueType) in getCurrentValueUI()
240 default: UNREACHABLE(mCurrentValueType); return mCurrentValue[i].ui; in getCurrentValueUI()
250 mCurrentValueType = GL_FLOAT; in setCurrentValue()
259 mCurrentValueType = GL_INT; in setCurrentValue()
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