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Searched refs:mCurrentWorkerContexts (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DRendererGL.cpp212 ASSERT(mCurrentWorkerContexts.empty()); in ~RendererGL()
400 mCurrentWorkerContexts[threadID] = std::move(workerContext); in bindWorkerContext()
409 auto it = mCurrentWorkerContexts.find(threadID); in unbindWorkerContext()
410 ASSERT(it != mCurrentWorkerContexts.end()); in unbindWorkerContext()
413 mCurrentWorkerContexts.erase(it); in unbindWorkerContext()
DRendererGL.h172 angle::HashMap<std::thread::id, std::unique_ptr<WorkerContext>> mCurrentWorkerContexts; variable