Searched refs:mDebug (Results 1 – 4 of 4) sorted by relevance
398 mDebug(debug),551 mDebug.setMaxLoggedMessages(mCaps.maxDebugLoggedMessages); in initialize()1307 mDebug.setOutputSynchronous(enabled); in setEnableFeature()1310 mDebug.setOutputEnabled(enabled); in setEnableFeature()1449 return mDebug.isOutputSynchronous(); in getEnableFeature()1451 return mDebug.isOutputEnabled(); in getEnableFeature()2431 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE; in getBooleanv()2434 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE; in getBooleanv()2991 *params = static_cast<GLint>(mDebug.getMessageCount()); in getIntegerv()2994 *params = static_cast<GLint>(mDebug.getNextMessageLength()); in getIntegerv()[all …]
571 const Debug &getDebug() const { return mDebug; } in getDebug()572 Debug &getDebug() { return mDebug; } in getDebug()1103 Debug mDebug; variable
604 ID3D11Debug *mDebug; variable
415 mDebug(nullptr), in Renderer11()689 mDebug = d3d11::DynamicCastComObject<ID3D11Debug>(mDevice); in initialize()2220 SafeRelease(mDebug); in release()