Searched refs:mDepthFunc (Results 1 – 2 of 2) sorted by relevance
119 mDepthFunc(GL_LESS),1510 mDepthFunc = depthFunc; in setDepthFunc()1511 mFunctions->depthFunc(mDepthFunc); in setDepthFunc()2703 if (mDepthFunc != static_cast<GLenum>(state->depthFunc)) in syncFromNativeContext()2705 mDepthFunc = state->depthFunc; in syncFromNativeContext()
463 GLenum mDepthFunc; variable