Searched refs:mDirtyTextures (Results 1 – 2 of 2) sorted by relevance
3381 if (mDirtyTextures.none()) in syncTextures()3384 for (size_t textureIndex : mDirtyTextures) in syncTextures()3393 mDirtyTextures.reset(); in syncTextures()3608 mDirtyTextures.set(textureUnitIndex); in setTextureDirty()
1139 ActiveTextureMask mDirtyTextures; variable