Searched refs:mGLSLVersion (Results 1 – 2 of 2) sorted by relevance
201 uint16_t mGLSLVersion; variable217 mGLSLVersion(glslVersion < 0 ? std::numeric_limits<uint16_t>::max()236 mGLSLVersion(glslVersion < 0 ? std::numeric_limits<uint16_t>::max()
526 if (mGLSLVersion > shaderVersion) in matches()