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Searched refs:mInstancedAttributesMask (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp219 mInstancedAttributesMask & mProgramActiveAttribLocationsMask; in syncDrawState()
851 mInstancedAttributesMask.set(bindingIndex); in updateBindingDivisor()
853 else if (mInstancedAttributesMask.test(bindingIndex)) in updateBindingDivisor()
856 mInstancedAttributesMask.reset(bindingIndex); in updateBindingDivisor()
DVertexArrayGL.h150 mutable gl::AttributesMask mInstancedAttributesMask; variable