Searched refs:mIsDefault (Results 1 – 2 of 2) sorted by relevance
417 mIsDefault(isDefault), in FramebufferGL()1249 if (mIsDefault) in syncState()1373 return mIsDefault; in isDefault()1387 (mask & GL_COLOR_BUFFER_BIT) != 0 && !mIsDefault) in syncClearState()1403 stateManager->setFramebufferSRGBEnabled(context, !mIsDefault); in syncClearState()1415 !mIsDefault) in syncClearBufferState()1439 stateManager->setFramebufferSRGBEnabled(context, !mIsDefault); in syncClearBufferState()1448 bool needsModification = mIsDefault && mFramebufferID != 0; in modifyInvalidateAttachmentsForEmulatedDefaultFBO()
137 bool mIsDefault; variable