Searched refs:mLinkedOutputVaryings (Results 1 – 3 of 3) sorted by relevance
275 return mLinkedOutputVaryings[shaderType]; in getLinkedOutputVaryings()455 ShaderMap<std::vector<sh::ShaderVariable>> mLinkedOutputVaryings; variable
489 mLinkedOutputVaryings[shaderType].resize(stream->readInt<size_t>()); in load()490 for (sh::ShaderVariable &variable : mLinkedOutputVaryings[shaderType]) in load()674 stream->writeInt(mLinkedOutputVaryings[shaderType].size()); in save()675 for (const sh::ShaderVariable &shaderVariable : mLinkedOutputVaryings[shaderType]) in save()893 mLinkedOutputVaryings[shaderType] = shader->getOutputVaryings(); in saveLinkedStateInfo()
379 mState.mExecutable->mLinkedOutputVaryings[shaderType] = in updateLinkedVaryings()390 mState.mExecutable->mLinkedOutputVaryings[ShaderType::Compute] = in updateLinkedVaryings()