Searched refs:mLinkedShaderVersions (Results 1 – 2 of 2) sorted by relevance
294 return mLinkedShaderVersions[shaderType]; in getLinkedShaderVersion()460 ShaderMap<int> mLinkedShaderVersions; variable
509 mLinkedShaderVersions[shaderType] = stream->readInt<int>(); in load()694 stream->writeInt(mLinkedShaderVersions[shaderType]); in save()895 mLinkedShaderVersions[shaderType] = shader->getShaderVersion(); in saveLinkedStateInfo()