Searched refs:mMapped (Results 1 – 2 of 2) sorted by relevance
31 mMapped(GL_FALSE), in BufferState()252 ASSERT(!mState.mMapped); in map()259 mState.mMapped = GL_TRUE; in map()277 ASSERT(!mState.mMapped); in mapRange()283 mState.mMapped = GL_TRUE; in mapRange()308 ASSERT(mState.mMapped); in unmap()313 mState.mMapped = GL_FALSE; in unmap()
43 GLboolean isMapped() const { return mMapped; } in isMapped()60 GLboolean mMapped; variable142 GLboolean isMapped() const { return mState.mMapped; } in isMapped()