Searched refs:mMaxLevel (Results 1 – 4 of 4) sorted by relevance
56 mMaxLevel = 1000; in Texture()243 mMaxLevel = maxLevel; in setMaxLevel()747 if(mBaseLevel > mMaxLevel) in isMipmapComplete()756 int q = std::min(p, mMaxLevel); in isMipmapComplete()810 int q = std::min(p, mMaxLevel); in generateMipmaps()1168 if(mBaseLevel > mMaxLevel) in isMipmapCubeComplete()1180 int q = std::min(p, mMaxLevel); in isMipmapCubeComplete()1393 int q = std::min(p, mMaxLevel); in generateMipmaps()1775 if(mBaseLevel > mMaxLevel) in isMipmapComplete()1787 int q = std::min(p, mMaxLevel); in isMipmapComplete()[all …]
136 GLint getMaxLevel() const { return mMaxLevel; } in getMaxLevel()188 GLint mMaxLevel; variable
121 GLuint getMaxLevel() const { return mMaxLevel; } in getMaxLevel()217 GLuint mMaxLevel; variable704 a.mBaseLevel == b.mBaseLevel && a.mMaxLevel == b.mMaxLevel &&
141 mMaxLevel(kInitialMaxLevel), in TextureState()184 GLuint clampedMaxLevel = std::max(mMaxLevel, getEffectiveBaseLevel()); in getEffectiveMaxLevel()188 return mMaxLevel; in getEffectiveMaxLevel()222 if (mMaxLevel != maxLevel) in setMaxLevel()224 mMaxLevel = maxLevel; in setMaxLevel()330 if (!mImmutableFormat && mBaseLevel > mMaxLevel) in computeSamplerCompleteness()1037 return mState.mMaxLevel; in getMaxLevel()