Searched refs:mNativeCaps (Results 1 – 9 of 9) sorted by relevance
447 mNativeCaps.queryCounterBitsTimeElapsed = queueFamilyProperties.timestampValidBits; in ensureCapsInitialized()448 mNativeCaps.queryCounterBitsTimestamp = queueFamilyProperties.timestampValidBits; in ensureCapsInitialized()453 mNativeCaps.maxTextureAnisotropy = in ensureCapsInitialized()540 mNativeCaps.minInterpolationOffset = limitsVk.minInterpolationOffset; in ensureCapsInitialized()541 mNativeCaps.maxInterpolationOffset = limitsVk.maxInterpolationOffset; in ensureCapsInitialized()542 mNativeCaps.subPixelInterpolationOffsetBits = limitsVk.subPixelInterpolationOffsetBits; in ensureCapsInitialized()571 mNativeCaps.maxElementIndex = std::numeric_limits<GLuint>::max() - 1; in ensureCapsInitialized()572 mNativeCaps.max3DTextureSize = LimitToInt(limitsVk.maxImageDimension3D); in ensureCapsInitialized()573 mNativeCaps.max2DTextureSize = in ensureCapsInitialized()575 mNativeCaps.maxArrayTextureLayers = LimitToInt(limitsVk.maxImageArrayLayers); in ensureCapsInitialized()[all …]
531 mutable gl::Caps mNativeCaps; variable
1448 mFormatTable.initialize(this, &mNativeTextureCaps, &mNativeCaps.compressedTextureFormats); in initialize()2940 return mNativeCaps; in getNativeCaps()
642 return mNativeCaps;671 mNativeCaps = gl::Caps();678 mNativeCaps.maxElementIndex = std::numeric_limits<GLuint>::max() - 1;679 mNativeCaps.max3DTextureSize = 2048;681 mNativeCaps.max2DTextureSize = 16384;683 mNativeCaps.maxVaryingVectors = 31 - 1;684 mNativeCaps.maxVertexOutputComponents = mNativeCaps.maxFragmentInputComponents = 124 - 4;688 mNativeCaps.max2DTextureSize = 16384;689 mNativeCaps.maxVertexOutputComponents = mNativeCaps.maxFragmentInputComponents = 124;690 mNativeCaps.maxVaryingVectors = mNativeCaps.maxVertexOutputComponents / 4;[all …]
205 mutable gl::Caps mNativeCaps; variable
126 generateCaps(&mNativeCaps, &mNativeTextureCaps, &mNativeExtensions, &mNativeLimitations); in ensureCapsInitialized()134 return mNativeCaps; in getNativeCaps()
440 mutable gl::Caps mNativeCaps; variable
298 generateCaps(&mNativeCaps, &mNativeTextureCaps, &mNativeExtensions, &mNativeLimitations); in ensureCapsInitialized()306 return mNativeCaps; in getNativeCaps()
163 mutable gl::Caps mNativeCaps; variable