Searched refs:mOwnsNativeState (Results 1 – 2 of 2) sorted by relevance
110 mOwnsNativeState(true), in VertexArrayGL()119 : VertexArrayImpl(state), mVertexArrayID(id), mOwnsNativeState(false), mNativeState(sharedState) in VertexArrayGL()131 if (mOwnsNativeState) in destroy()152 if (mOwnsNativeState) in destroy()
136 bool mOwnsNativeState = false; variable