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Searched refs:mPendingCommands (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DEncodingContext.cpp65 CommitCommands(std::move(mPendingCommands)); in MoveToIterator()
100 CommitCommands(std::move(mPendingCommands)); in WillBeginRenderPass()
127 CommandAllocator renderCommands = std::move(mPendingCommands); in ExitRenderPass()
130 CommitCommands(std::move(mPendingCommands)); in ExitRenderPass()
197 CommitCommands(std::move(mPendingCommands)); in Finish()
DEncodingContext.h104 return !ConsumedError(encodeFunction(&mPendingCommands)); in TryEncode()
116 return !ConsumedError(encodeFunction(&mPendingCommands), formatStr, args...); in TryEncode()
168 CommandAllocator mPendingCommands; variable
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DDeviceD3D12.cpp255 if (!mPendingCommands.IsOpen()) { in GetPendingCommandContext()
256 DAWN_TRY(mPendingCommands.Open(mD3d12Device.Get(), mCommandAllocatorManager.get())); in GetPendingCommandContext()
258 return &mPendingCommands; in GetPendingCommandContext()
326 if (mPendingCommands.IsOpen()) { in TickImpl()
378 return mPendingCommands.ExecuteCommandList(this); in ExecutePendingCommandContext()
610 mPendingCommands.Release(); in WaitForIdleForDestruction()
670 mPendingCommands.Release(); in DestroyImpl()
685 ASSERT(!mPendingCommands.IsOpen()); in DestroyImpl()
DDeviceD3D12.h216 CommandRecordingContext mPendingCommands; variable