Searched refs:mPipelineHasTextures (Results 1 – 3 of 3) sorted by relevance
171 mPipelineHasTextures(false),223 mPipelineHasTextures(other.mPipelineHasTextures), in ProgramExecutable()267 mPipelineHasTextures = false; in reset()304 mPipelineHasTextures = stream->readBool(); in load()532 stream->writeBool(mPipelineHasTextures); in save()736 return !getSamplerBindings().empty() || mPipelineHasTextures; in hasTextures()
452 bool mPipelineHasTextures; variable
425 mState.mExecutable->mPipelineHasTextures = true; in updateHasBooleans()