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Searched refs:mRenderBuffer (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSurface.cpp90 mRenderBuffer(EGL_BACK_BUFFER), in Surface()
112 mRenderBuffer = EGL_SINGLE_BUFFER; in Surface()
424 return mRenderBuffer; in getRenderBuffer()
703 mRenderBuffer = renderBuffer; in setRenderBuffer()
DSurface.h253 EGLenum mRenderBuffer; // Render buffer variable